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Nomad Fleet Activation Code [portable Edition]

Updated: Mar 19, 2020





















































About This Game Nomad Fleet is a Real Time Strategy game where you must lead the last remnants of Mankind to safety after a mysterious alien race has hunted them near extinction. Lead a fully armed fleet of battleships, carriers and fighters through a series of randomized scenarios and encounters where they must fight for their survival while scavenging for resources, trading and researching new technologies.Features: Command your ships in a fully 3D environment. Obtain resources by harvesting asteroids and salvaging ships and use them to build a massive fleet. Research new ships and upgrades. A procedural galactic map with random encounters that allows for multiple and varied playthroughs. Unlock two different fleets by finding special missions. Uncover the story of the mysterious alien race that has hunted Mankind for a century. Meet other alien races and deal with them by diplomacy or warfare.How to Play:In the game you lead a small fleet of human survivors, your only objective is to reach the last sector in a galactic map with random encounters with your Mothership in one piece and enough ships to defend it. Every sector you visit can present a combat, scavenging, dialogue or trading situation that you will need to decide how to exploit but you only need to stay in a place enough for your hyperspace generator to charge in order to continue the journey.You can give orders in real time to individual ships or using control groups, also they can be ordered to move using three dimensions. 7ad7b8b382 Title: Nomad FleetGenre: Indie, StrategyDeveloper:AutarcaPublisher:AutarcaRelease Date: 14 Jul, 2015 Nomad Fleet Activation Code [portable Edition] nomad aviation fleet. nomad fleet manager. nomad fleet pc game. nomad fleet wiki. nomad predation fleet. crafty nomad fleet. nomad fleet gameplay español. nomad fleet cheats. galactic nomad fleet stellaris. nomad fleet download. nomad fleet pc. nomad fleet stellaris. nomad fleet gameplay. nomad fleet steam. nomad fleet. nomad-fleet обзор. nomad fleet review. nomad fleet view This is usually the kind of game I like - I loved ee.g. Homeworld. This game is similar in many ways... just inferior in all. It is short (I played through it in my first playthrough) - it took only a few hours and I was trying to explore things, not get done quickly. The research options are... few and I got done researching everything within the first hour of playing. The story is straight forward without any depth or interesting twists. The controls are... the most difficult thing about the game. While homeworld was intuitive to control, this one was always a pain, trying to get a good view of the playing field, following the right ship, even selecting the right ship... all a pain. All those nice convinience commands that current RTS titles usually have (e.g. quick selecting groups of the same units), they are absent here. Actions like "guard"... not there.Oh well... I'm not going to say that I hated the game - it's just that it looked like the programmers started but never got to actually do the game they wanted to do and while I will not play this again I have spent my time on worse games before. No buy recommendation from me, though, sorry.. Nomad Fleet takes some of the best elements of Homeworld, Battlestar Glactica and FTL and puts it all together in an easy to jump into space strategy game.https://www.youtube.com/watch?v=vVr_JiRhecU. For what it tries to be, it is good. A unique feature is that ships can move in 3D, which is strangely a rare thing in the space RTS genre. Controls are a bit clunky. Somewhere between Homeworld and FTL.. Ok so dont expect much from this game. It is definitelly a good game but by my humble opinion developers rushed it a little bit. There are few flaws which if fixed this could be really good game.NF is basicly Homeworld BUT with FTL ideology. It means no depth of the game just the pure fun and little bit strategy.Im big Homeworld fan and this are cons and proscons:1. Missing "D" for dock shortcut really important2. No retire for the ship: not needed so much but It would help3. Camera movement is a bit tricky but you can get use to it4. No ship stats. Damage HP5. Comandship cannot fight so its HW all over again no cataclism....pitty6. No guard command: This is huge guys we need to set guard7. NO FORMATIONS OMG what how?.Did you ever play HW?....so basicly you send your fighters with bombers to attack something and your fighters are there first so they die until bombers arive. Really reeally we need formations here.pros:1. Game looks good without bugs2. For 5eur on sale really good graphics3. For 5 eur on sale really good music4. Good fresh idea5. Good game for killing short time or to play at work.For 5 EUR it is a must buyI definitelly recommend this game 7/10. Go buy Homeworld. This game is a pale reflection to the glory of Homeworld. I was fine with the story of Nomad Fleet taking cus from Homeworld, but the gameplay, icons, gui, voices, artwork, and even ship design, are all "inspired" by homeworld. This feels like it was released in the 90s.... While it is a decent game to an extent, it lacks any sense of challenge... I just kept pressing fast forward as much as possible in order to get through it. After about an hour I only kept playing in order to see the epilouge which was, suffice it to say underwhelming. Now if this game was made by only a few people my respect goes out to you, I've played much worse. But this game was not worth the $$$ at all. Id rather spend a couple hours playing online arcade games.To the designers, Good effort.. Nomad Fleet is presently an excellent proof of concept for an FTL/Homeworld fusion. As is expected, it's incomplete to the point of being noticable in normal gameplay, though most of it is the little stuff keeping it from being a great game. Most of what I see is likely meant to be improved and built upon, in any case.Things I would like to see improved:-- More options to alter the control aspects of the game, specifically the camera controls. They're awkwardly slow. -- Moving things into similar vertical positions is somewhat annoying, as the perspective and lack of feedback make it difficult to do on the first or even second tries on a command. I would point to Homeworld's way of communicating positions to the player for vertical movement as an example of how this might be done.-- The game's tutorials seem insufficient; specifically it does not inform you that harvesters can repair capital ships.(That I saw.)-- The AI is a bit stupid. As they are now I'd plug them at an easy level. Difficulty settings would be nice.Things that I would like to see added:-- Voices. The game's flavor could be greatly enhanced with some quality voice work.-- More/generated galaxy maps.-- More scenarios. Many more.-- Additional races to interact with.-- Formation flying.-- Notifications when ships are damaged or destroyed.-- More contextual functions like ordering harvesters to harvest a group of resources from the tactical map, or ordering fighters to stay docked. A quick docking feature would be appreciated too, as 4X is a bit slow to just be waiting.-- Autosaves.-- Civilian or unique ships to add to your fleet.Outdated from 27 July.. The paupers version of Homeworld. Which makes it a great game actually.. An excellent title that takes some inspiration from Homeworld and FTL then adds in it's own mix to create something pretty darn unique and gripping. The game looks fantastic and certainly plays just as well. If you like space RTS in general you will love this title!https://www.youtube.com/watch?v=sMPu40dK0Cs

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